Design Away

Nate Barham on the silly notion of an action based iOS launcher: I agree that this situation is frustrating, but what Mitchell assumes here, and throughout his article is that users want an action-based interface. The brilliance of the iPhone interface was—and is—in the simple genius of “Tap to open an app, home button to…

Nate Barham on the silly notion of an action based iOS launcher:

I agree that this situation is frustrating, but what Mitchell assumes here, and throughout his article is that users want an action-based interface. The brilliance of the iPhone interface was—and is—in the simple genius of “Tap to open an app, home button to close.”

And:

In a truly action-based interface, the Text action could possibly take me to any of these as well as Notes, Reminders, and countless others. What used to take me one tap in a familiar app now takes at least two taps, one of which includes a leap of faith that the action I’ve chosen corresponds to the secondary actions that might follow.

Good post, read it.

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